William's Wargames

Historical and Esoteric Wargames

WHFB 4th Ed: Chaos Dwarfs vs. Tzeentch

Intro

My brother was coming over for a rare opportunity to play some wargames and boardgames, and my contribution was putting on a game of Warhammer Fantasy. He plumped for the Chaos Dwarfs, up against my choice of Tzeentch-marked Chaos.

My game of choice is the current flavour du jour ‘Warhammer Fantasy Battle: 4th Edition’ – in retrospect 6th Edition (for which I have the rulebook also) may have been a more sensible choice given the crunchy nature of 4th.

Armies

My army consists of the usual Daemon contingent of Pink Horrors and Flamers, though I have dropped the Spawn for this match and replaced them with a trio of Dragon Ogres. The mortal allies consist of a block of warriors and two chariots, a lord and a sorcerer – no magic items, but a level 3 wizard and lots of fear causing units:

Chaos Army

Facing off against the immortals are the rather angry Chaos Dwarfs consisting of a large slave contingent of wolfriders, 2 archer units and Black Orcs, with a mainstay of two warrior units, a blunderbuss unit and a large unit of Bull Centaurs. Led by a Lord and with a Level 3 and Level 1 sorcerer, taking the Shrieking Blade (causing Fear) and Dread Banner (likewise) for my opponent to distribute as appropriate.

Chaos Dwarf Army

Magic

We are playing with the Warhammer 4th Edition rules with the Battle Magic supplement throughout. The Chaos Dwarfs don’t have magic included in Battle Magic, so I printed off their magic cards from a PDF of the Chaos Dwarf Army Book:

Self-Printed Chaos Dwaf Spell Deck

The Battle

Mid-way through the battle I took a photograph – the flamers on the flanks as usual, but this time (now I know I have to roll-to-hit for their flame attacks) they were nowhere near as effective.

The Chaos lines crash into the Dwarfs

My brother’s not played WHFB before and I’d had a few games under my belt, so it wasn’t a very equal match – the Chaos Dwarf General and his unit of Black Orcs were stuck behind some squabbling Hobgoblins for most of the game, as were the units of Warriors.

The battle truly highlighted the relative lack of mobility of the Chaos Dwarfs.

The Chaos Sorcerer, confident in being able to turn the Chaos Dwarf Sorcerer into sludge, faces this!

The magic phase was really fun – almost a complete game in itself – the above photograph may not be rules-as-written but it was definitely the rule-of-cool – my Sorcerer managed to survive it, but this happened TWICE and the second time he got turned to slime.

Winner

Due to the way VP are scored in WHFB 4th (in whole or parts-of 100pts) my Chaos forces lost significantly – two chariots at 108pts yielded four VP and the Warriors and Sorcerer another six VP – so although the Chaos Daemons were in prime position to win they couldn’t offset those losses within the game’s time limit.

Final Thoughts

Though I have found WHFB 4e very fun solo, it was a bit of a tough game to play against an opponent who is unfamiliary because there’s just so many assumptions and baggage. Knowing that BS is subtracted from 7 for a ‘to hit’ roll, while WS is an opposed role and the delta adds or subtracts 1 from a standard 4+ to hit – or that Leadership is tested on two dice while Initiative is tested on 1.

I wouldn’t hesitate to have another game of it if it came up again, but I’m also quite happy to nurse my WHFB addiction solo – particularly when there are games which are much easier to grasp while still having an interesting game (such as OHW, Dragon Rampant, etc.)

Recommendations

For those looking to dip their toe into Herohammer, 4th Edition + Battle Magic is a really fun game to play, but it does require a degree of investment on the part of both players to construct an army list and familiarise themselves with the rules ahead of time, as there’s a degree of mental heavy lifting just by the sheer number of internal systems involved in a typical game.

6 responses to “WHFB 4th Ed: Chaos Dwarfs vs. Tzeentch”

  1. mrrockitt Avatar

    Nice battle report between two interesting and well painted armies there!

    Have you tried Warhammer Rennaissance yet?

    I’ve not yet tried it myself but I believe it combines elements of Warhammer FB 4 to 6?

    Would love the core aesthetics and fun of 4th with the tighter, more balanced rule set of 6th thinking I’ll give it a go sometime.

    Liked by 1 person

    1. William Avatar

      I haven’t tried it myself, but if I remember correctly the Crown of Command did a recent video battle report on it?

      I’m experimenting with naval games and RPGs at the moment but when I get back to mass battle fantasy I’ll check it out. No guarantees though, because I’ve got more games of 3rd Edition to play too 🙂

      Like

  2. mrrockitt Avatar

    I’m lucky (and old enough) to have played every addition of Warhammer Fantasy Battle when they were current, albeit I think I only played the original Forces of Fantasy/1st edition maybe once or twice. I started properly playing, with my own army, just as 2nd edition came out and it probably remains my favourite for that reason.

    However, I really loved 3rd edition for the dense rulebook, lovely army photos and also the ‘Ravening Hordes’ supplement because that’s when my beloved Skaven scurried above ground and really began to take off.

    I think its also the edition where the lore of Warhammer really came into it’s own.

    Liked by 1 person

    1. William Avatar

      I have only seen or heard about 1/st2nd via the Fighting Fantasy YouTube channel. I got into GW at about exactly the time WHFB 5th was released and my friend had 4th which we played with on the carpet of his bedroom a fair bit.

      I’m hoping to get to Warhammer World and pick up Slaves to Darkness and The Lost and the Damned, that should give some proper meat to any 3e games.

      If you have recommendations on good play-by-play 1/2e games please let me know.

      Liked by 1 person

  3. mrrockitt Avatar

    Actually I was talking nonsense! Ravening Hordes was towards the end of 2nd edition but was the first time Skaven had a full army list.

    Hope to one day visit Warhammer World myself…

    I had my first Warhammer battles on the lounge carpet. My puny Undead forces against my mate’s ridiculously over-power Cathay army (from the back of the Warhammer 2nd edition ‘Battle Bestiary’ book).

    To save sending you a dodgy link I’ll just copy and paste the stats for the Cathay army below to show you how tough they were, hope it is readable after I submit it…

    In those days, being an innocent (thick) youngster, I was convinced by my mate that we both had to have the same number of figures, no points cost involved.

    So, for every one of my WS 2 skeletons, he could have the same number of troops for his Cathay army, i.e. 1 Samurai warrior per skeleton. As you’ll see below, the ‘Vimto Monks’ a troop type that never again appears in Warhammer Fantasy Battle I think, were a tough fight for my Undead!

    I never won a battle until I got to read the rules fully myself…. 🙂

    Fighting Personal
    Characteristics Characteristics
    Samurai Basic Points 18
    M WS BS S T W I A Ld Int Cl WP
    4 5 5 3 3 2 6 1 7 7 8 8

    Samurai Minor Hero Basic Points 75
    M WS BS 5 T W I A Ld Int Cl WP
    4 7 7 4 4 3 8 2 8 8 9 9

    Samurai Major Hero Basic Points 140′
    M WS BS 5 T W I A Ld Int Cl WP
    4 8 8 4 4 4 9 3 9 9 10′ 10′

    Vimto Monks Basic Points 79
    M WS BS S T W I A Ld Int Cl WP

    5 8 8 4 4 2 10′ 3 10′ 10′ 10′ 10′

    Vimto Monk Minor Hero Basic Points 161
    M WS BS S T W I A Ld Int CI WP
    5 10′ 10′ 4 4 3 10′ 4 10′ 10′ 10′ 10′

    Vimto Monk Major Hero Basic Points 248
    M WS BS S T W I A Ld Int CI WP
    5 10′ 10′ 4 4 4 10′ 5 10′ 10′ 10′ 10′

    Liked by 1 person

    1. William Avatar

      Crikey, I can see how you might have been at a SLIGHT disadvantage in that match-up!

      Like

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